Duvon Hammerhand

L1 Dwarven Craftpriest (Fimbur's Henchman)

Description:

ATTRIBUTES

STR 10
DEX 7 (-1)
CON 11
INT 13 (1)
WIS 16 (2)
CHR 11

HP 4
AC 4
Init -1
Move 120’/40’
Morale 0
Wage 25 gp/mth + 15%
XP 1629/2650 (+10%)

SAVING THROWS

Petrification/Paralysis 9+
Poison/Death 6+
Blast/Breath 13+
Staffs/Wands 9+
Spells 11+
(+2 vs magic)

WEAPONS

Silvered Warhammer +1 9+/1d6+1
Dagger 10+/1d4

PROFICIENCIES

Adventuring Proficient with standard adventuring tasks

Caving Can keep underground maps, knows how to leave the way he came in on 11+ throw

Craft (bookbinding) Journeyman; Create 20gp/mth worth of books, can work with 3 apprentices

Healing 11+ throw to identify disease; heal patient extra 1d3 hp per day

Loremastery Esoteric knowledge, 18+ throw

Mapping Understand any map. 11+ throw to create complex map or map by memory

ABILITIES

  • Turn Undead
  • Recognize religious trappings of other religions on throw of 8+ (automatically knows his own)
  • +1 to surprise underground
  • Blast/Breath saves reduced by 3, all other saves reduced by 4

Spells

none

TAMPERING WITH MORTALITY

Hair grows 1 inch per day; must be maintained weekly or -1 to attacks

EQUIPMENT

Battle axe
Dagger
Ring mail armor
Wooden kite shield
Bronze holy symbol
Wearing: wool tunic and pants, leather belt, low boots
Backpack (wineskin, bedroll, lantern, 2 vials of oil, parchment journal book, quill and ink, iron rations (20))

Encumbrance 4 stone

Bio:

Alignment: Neutral

Traits: Bookish, Comptemplative, Enjoys wine

Duvon Hammerhand

Brave New World Agamon Agamon